Testing Build (Dev started 7/8/23) :

Crash test N°7.0  :  25/10/2024

- Craft System added, with Recipe ( Locked and Unlocked effect in craft Tab )

( Recipe info is locked until first craft of the item )

- Craft Button to sort by Categories

- Inventory Fixed ( + Cleaned code for easier change in futur )

- Seed redo added new graphic + Season and Hoover Info

- Added Global Wind Effect on trees and plant ( and shadows )

- Added dynamic Stats with usefull and meaningfull leveling

Stats + Inv

Stats + Inv

Next to come :

- Easier interactions with inv item for craft and placement quality of life

- House with furniture grid placement and usable furnitures

- Npc with Quests and Dialogue


Bugs Known :

-  None yet

Inventory Management + Chest :

Shortcut   to try :

Tab / I - Open / Close Inventory

E - Open a chest

Ctrl Click - Divide stack

Shift Click - Fast move item

Double click - change with current equipped item

Right click - equip item if nothing equipped

Alt click - fast trash item

Try out drag item to equip or move around this items

Drag and drop in trash to remove.












To wait from this project :

- Turn based combat with strategic spells and battleground

- Farm Rpg with gathering, harvesting and foraging content

- Lot of different weapons, armor and other to build your character stats like you want to play

- Different environments to explore and enemies in theme.

- An history and some quests to level up your character and get stronger to beat  stronger opponent like Monsters, Bosses or Character

- Hundreds of custom items to find / buy / craft


StartProject : 7/08/2023

CrashTest N°1 : 12/8/2023

CrashTest N°2 : 26/08/2023

CrashTest N°3 : 28/08/2023

CrashTest N°4 : 28/11/2023

---------------------------------

CrashTest N°5.0 : 30/05/2024

Crash test N°6.0  :  02/10/2024

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